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 Q&A

Michael Frumin, EYEBEAM, OGLE: The OpenGLExtractor
R&D Technical Director
Januar 2006

 

 

 

 

"We think of OGLE as a "screen grab" or "view source" function for 3D applications"

< Ogle Workflow : Capture OpenGL 3D content, View it in Maya, Print it in 3D !

   
Q1 Is it possible to capture any 3D content diplayed by the OpenGL library with OGLE (The OpenGLExtractor)?
A1 Hopefully, but we have not tested them all! Captures from applications that use vertex programs for positioning objects may find lots and lots of objects all on top of each other at the origin of the captured 3D model. Vertex programs are an OpenGL extension which, for performance optimization reasons, allows for offloading some custom processing steps to the graphics card using a custom programming language, which bypasses OGLE.
   
Q2 When a content is captured, how can it be saved, and then opened in a DCC application such as Maya, 3ds max or Softimage?
A2 Captured geometries are written in the OBJ file format, which is readable by most modern DCC applications.
   
Q3 What kind of information can be stored by OGLE (geometry, texture, shaders, animation)?
A3 Currently only geometry and vertext normals. We hope to soon add texture maps and texture coordinates.
   
Q4 Does OGLE work with CAD application such as Solidworks that is based on OpenGL library?
A4 Maybe, we have never tested it with SolidWorks because it's so expensive we dont have a copy!
   
Q5 Is OGLE OpenSource? Is it available on Linux?
A5 OGLE, as with all projects from the Eyebeam OpenLab, is released under the free open-source GPL license, though some of the included libraries may not be. It does not run on Linux because it depends on the MS Windows "DLL Proxy" technique to gain access to the OpenGL data stream (see http://ogle.eyebeamresearch.org/architecture for further explanation).
   
Q6 Most 3D games use DirectX, do you plan to capture also DirectX instructions?
A6 No. This is entirely OpenGL specific, but most games have the option to run in OpenGL mode.
   
Q7 Is OGLE a risk for 3D content creator and copyright in the field of 3D?
A7 Possibly. However, we think of OGLE as a "screen grab" or "view source" function for 3D applications and the web has allowed "view source" from the start but that did not stop on-line content companies from thriving over the last ten years.
   
   
   
 
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