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 Q&A Ludwig von Reiche
Executive Vice President of mental images
06/04/04
 
The future Terminal 5 at Heathrow
Image rendered with mental ray® by Luminova.
© Luminova Ltd.
   
Q1 What is mental images RealityServer?
A1

RealityServer is mental images's new product for interactive manipulation, visualization and annotation of existing and newly created 3D content within enterprise software solutions. It is based on our patented technologies to provide a multi-user, scalable, server based collaboration platform. With RealityServer you can provide access to 3D content for its viewing, creation and remote manipulation in a collaborative environment. RealityServer applications and web services can operate indepently of client side capabilities, hence they also support thin and mobile clients.

   
Q2 Does RealityServer target only CAD market?
A2

No, and certainly not in a narrow sense. RealityServer enables users to repurpose their applications, so for instance the
original CAD software and data could be used to deploy customer-facing configurators or post sales service and maintenance solutions. Other application areas for RealityServer include architectural visualization, medical imaging, remote sensing, and, last but not least, interactive online entertainment.

   
Q3 What are the features of RealityServer concerning realtime 3D object animation?
A3 RealityServer 1.5 will include a very light client plug-in, RealityViewer. Using RealiyViewer, users can access and manipulate
reduced representations of the original 3D objects in realtime. For instance, they can select components, features, colors and trims in a car configurator. After completing their selection, they can order a high-quality, photoreaslistic image which will be rendered on the server using the original CAD data.
   
Q4 Is it possible to view RealityServer's objects on embedded devices (PDA, Cellphone)?
A4 Yes, this is already possible if the device supports a browser and HTTP. In addition, we are planning versions of RealityPlayer which can be deployed on selected mobile devices.
   
Q5 What does the Cult3D technology acquisition mean for the RealityServer product range?
A5 Cult3D will complement RealityServer's existing technology. The resulting RealityServer version 1.5 will provide realtime interaction on any device with 3D data of reduced complexity which are derived from the original CAD or design data and presented by RealityViewer.
   
Q6 What does this acquisition mean for today's users of Cult3D web contents?
A6 Current users of Cult3D will be able to continue using the existing products. However, with the availability of RealityServer 1.5 in the
fourth quarter of 2004, they will be able to migrate their applications to a server-based platform. This will allow them to utilize the online collaboration features of RealityServer, and optionally its photorealistic and physically correct, server-based rendering capability and the high level of security and IP protection only possible in a server environment.
   
Q7 Most of realtime 3D editors have changed their license method, will you maintain Cult3D license fees?
A7 While details of RealityServer licensing will be announced in the fourth quarter of 2004, it will be based on per-processor royalties for the server and all versions of RealityViewer will be free. Our aim is to offer customers a predictable system where they can plan the cost of software from the outset.
   
Q8 Do you plan to offer 3D CAD collaboration functions through the Internet?
A8 We will provide the fundamental collaboration technology for 3D visualization over the Internet or intranets. We have begun discussions with a number of leading CAD and other application software vendors and system integrators who have expressed an interest to utilize RealityServer in the context of their products and we expect that, over time, several CAD solutions based on RealityServer will become available.
   
Q9 Mental images is well known for mental ray technology, do you plan to take advantage of 3D hardware capabilities in mental ray Render Engine (such as Maya 5.0)?
A9 Yes, this will be a key element in the upcoming releases of mental ray.
   
Q10 nVidia is predicting that realtime 3D render quality will equal pre-render quality in few years. What do you think about this point of view?
A10 I'm sure that realtime rendering quality will improve further over the next few years and we will announce exciting products to take advantage of that over the next 18 months.
   
   
   
   
 
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