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 Q&A

Web3D Symposium
10th International Conference on 3D Web Technology
March 29 - April 1 2005, Bangor, U.K.

Nigel W. John
co-chair for the Web 3D 2005 Symposium
05 feb. 2005

Q1 What is the purpose of the Web3D 2005 Symposium?
A1

The annual Web3D Symposium is the premiere event in the Web3D community, uniting researchers, developers, experimenters and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing or creating new 3D web technology such as X3D, VRML, MPEG4, OpenHSF, and Java3D.

   
Q2 What are the main events of the forthcoming Symposium?
A2 This year the Web3D community attains a significant landmark, the 10th conference in the series. The event returns to Europe, and for the first time will be hosted in Wales (UK). The main conference themes will be education and training, mobile applications and medical. We have high quality papers presenting new research in these areas. Martin Reddy of Pixar is an invited key note speaker, and he will be talking on 3D Graphics and the Film Production Pipeline. We also have a fascinating medical session in which three practicing clinicians will speak about the benefits that can be obtained through the use of Web3D tools in their field. The Web3D Medical Working group will then respond with the latest news on the technology road map that is being implemented with the goal of integrating Web3D into medical applications. As always, we will also have a series of tutorials from world leading experts covering X3D, SVG, Java3D and more.
   
Q3 Will it be possible to see concrete web3D applications in the fields of industry, e-learning, architecture...?
A3 The paper presentations cover a wide spectrum of Web3D applications and will provide an excellent opportunity to see demonstrations of the current state-of-the-art. Also, not to be missed is the Web3D Showcase. This event provides the opportunity for all delegates to demonstrate their Web3D content in a lively and fun environment, with prizes awarded by the audience for the best presentations. As ever, the Web3D Showcase will be hosted by Sandy Ressler of NIST. The Web3DArt 2005 show will be a part of the Symposium too.
   
Q4 What is the profile of the expected participants ?
A4 The event attracts a good mix of professionals from both industry and the university sector. Most of the key individuals who lead Web3D developments will be here. The excellent tutorial programme will also attract delegates from many local high tech companies, where they can interact with and learn new skills from world-leading experts.
   
Q5 What are the links between University Research and the Web3D Consortium?
A5 Much of the work of the Web3D Consortium relies on the work of volunteers. University research is well placed to provide some of this resource and to prototype and develop ideas for the use and extension of Web3D technology. Research results can then be fed into the Web3D consortium and become part of the standardisation process.
   
Q6 What is the current status of X3D implementation in MPEG4 standard?
A6 <This is a question that you should ask the MPEG4 Group. This is my take>
The MPEG4 standard takes most of its concepts for a 3D scene graph from VRML, but it adds many more nodes including 2D nodes and human animation nodes. The X3D standard has been developing in parallel with MPEG4, but not in isolation. For example, there has been coordination between the HANIM (Humanoid Animation) working group of the Web3D Consortium, and the Body Animation Parameters (BAPs) of MPEG4. As the two standards evolve, we are already seeing tools available such as the Octaga Player that can display content from both X3D and MPEG4.
   
Q7 Web3D consortium is focused on X3D, VRML, MPEG4, OpenHSF, and Java3D. What are links between all those technologies?
A7 The link is that they all enable interactive 3D graphics to be efficiently delivered across the internet. The concept of having applications and tools available at any place and at any time is made possible by all of these technologies.
   
Q8 Is the Consortium involved in new markets such as Realtime 3D on embedded devices (Smartphones, PDA), Realtime 3D film rendering?
A8 <This is something that I am not involved with, but I'll provide my view>
There is great interest in the delivery of Web3D to devices such as smartphones and PDAs. There is currently much discussion within the community on how to do this, and you will see papers presented at Web3D 2005 on this topic.
   
   
   
 
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