| Q&A |
Anita
Havele
Web3D Consortium
July 2008 |
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“There
are several software tools (X3D-Edit, Octaga modeler,
BS Editor, Flux Studio, SwirlX3D, Blender and others)
to support X3D content creation. 3D content creation
is a very labor intensive process and these tools help
automate it. You can find great resource to X3D at X3dResources
with links to Examples, Applications, Authoring software,
Players and Plugins for X3D / VRML Viewing.”
<
Multi-Touch-Table for Virtual Factory (FraunHofer) |
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Web3D
Consortium at Siggraph 2008:
> Siggraph please visit us in booth #139 where our member
companies will be demonstrating X3D applications and content
> Web3d Tech Talk Aug 13, 3:30pm to 5:30 pm |
| Q1 |
A
brief description of the Web3D Consortium's roles. |
| A1 |
The
Web3D Consortium is a non-profit, industry supported international
standards organization that spearheads the development of
royalty-free X3D file format and run-time architecture to
represent and communicate 3D scenes and objects using XML
on the Web, between applications and across distributed networks
and web services. |
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| Q2 |
Web3D
Consortium and Khronos Group team together, but except Pinecoast
Software's products (SWTranslator), are there any initiatives
concerning Web3D formats and Collada? |
| A2 |
The
Khronos Collada and the Web3DConsortium’s CAD groups
have an agreement to exchange draft specifications for feedback
to guarantee that the standards are complementary. Since there
is already a synergy between the Collada and X3D XML based
standards, the alignment of the groups will ensure that real-time
X3D applications leverage Collada-based authoring environments.
The Web3D CAD Working Group plans to better align the infrastructure
X3D already has for CAD visualization with the requirements
of the CAD industry. |
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| Q3 |
X3D
is definitively not a 3D format adopted by DCC Softwares (3ds
max, Maya, Softimage XSI, Lightwave, Houdini, Cinema4D...).
What are the best ways to create 3D contents for X3D standard? |
| A3 |
There
are several software tools (X3D-Edit, Octaga modeler, BS Editor,
Flux Studio, SwirlX3D, Blender and others) to support X3D
content creation. 3D content creation is a very labor intensive
process and these tools help automate it. You can find great
resource to X3D at X3dResources with links to Examples, Applications,
Authoring software, Players and Plugins for X3D / VRML Viewing.
They're all free downloads, but their makers may have other
tools for sale. X3D's sweet spot is bringing 3D graphics expression
to a wider audience, one not necessary trained in the art
of 3D graphics programming, but fairly technical nonetheless.
They typically write the behavior part and leave the graphics
to the X3D player. X3D is a step above OpenGL/DirectX in abstraction.
With X3D they can output meaningful representations of their
data without needing to understand low-level graphics.
http://web3d.org/x3d/content/examples/X3dResources.html
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| Q4 |
There
are a lot of different ways to bring 3D on the internet :
VRML, SecondLife, PDF 3D... But it seems that 3D adoption
is slower than predicted. Why? |
| A4 |
Many
2D processes can be enhanced with 3D data. In general, 3D
communicates better. The issue here is extending 2D process
to 3D and making them easy to engage with. This may be one
of the reason for the slow growth in the use of 3D data. While
a slower growth rate is expected we can assume that 3D data
use/applications are growing proportionately. The growth is
slower, because many mid-size and smaller companies have resisted
it, but are now being driven to 3D by the large OEMs. There
are also 3D based initiatives intended to take industries
in the 3D direction.
Analysis of where 3D would improve what you are doing now,
and the use of standard based 3D development tools could make
3D adoption faster. |
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| Q5 |
There
are groups dedicated to specific domains : X3D CAD, X3D Earth,
X3D Medical. What are the goals of those groups? |
| A5 |
A
Working Group of the Web3D Consortium is a technical committee
that researches and proposes solutions to specific technical
problems relating to X3D (e.g. binary file format). Working
groups are essentially self-forming, self-regulating, and
self-directed. They are not product-specific but instead focus
is on issues and technologies in the attempt to develop and
propagate an open standard for the industry.
X3D
CAD: The CAD3D Working Group defines a file format
and data transfer process. The format, CAD Distillation Format
(CDF), enables translation of CAD data to an open format for
publishing and interactive media. The process includes an
open framework pipeline that incorporates tools for decimation
of surfaces to constructs that are more common in the non-CAD
environments
X3D
Earth: The X3D-Earth Group focuses on developing
a standard for use of 3D spatial data while promote spatial
data use within X3D via open architectures. The Extensible
3D (X3D) Earth project will create a standards-based 3D visualization
infrastructure for visualizing all manner of real-world objects
and information constructs in a geospatial context. Archivability
of models using stable commercial tools and noncommercial
international standards will ensure that 3D work can remain
accessible and repeatable for many years to come.
X3D
Medical: The X3D Medical Working Group (MWG) focuses
on developing a standard for 3D medical images on the web
based on the X3D standard, and has proposed a draft extension
to the X3D specification to include volume rendering capabilities
to view these images. Join us for a discussion and demonstration
of MedX3D (the proposed X3D profile for viewing 3D medical
images), the MWG's activities with the DICOM standards organization,
a review of the volume rendering extension to X3D and the
future projects of the MWG |
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| Q6 |
Web3D
symposium 2008 will take place in L.A. during the Siggraph.
What are the benefits of being at the same place? |
| A6 |
The
annual Web3D Symposium is a major event, which unites researchers,
developers, experimenters, and content creators in a dynamic
learning environment. Attendees share and explore methods
of using, enhancing, or creating new 3D Web and Multimedia
technologies. Having the symposium collocated and two days
before Siggraph will bring Siggraph attendees and exhibitors
interested in 3D graphics to the symposium who may not have
attended if it was at a different location at a different
time. |
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| Q7 |
What
are the purposes of Web3D Tech Talk? |
| A7 |
Use
of X3D is growing with content and applications in various
sectors and across all hardware platforms. X3D with its rich
set of componentized features can be tailored for use in any
field. X3D has a large innovative community of content and
application developers who see this standard as the future
for archival, real-time 3D graphics.
The Web3D Tech Talk is a platform for X3D innovators to showcase
their latest real world 3D applications and content, and interest
3D content developers to use X3D for their real-time 3D graphic
needs. |
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