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ACQUISITION : Autodesk continue ses emplettes

Illuminates Labs édite Beast et Turtle. Ces deux logiciels qui permettent l'éclairage réaliste de scènes 3D temps réel sont largement utilisés par l'industrie du jeu vidéo. Ce n'est pas surprenant qu'Autodesk a jeté son dévolu sur cette jeune entreprise. Au terme de ce rachat, Turtle devrait être intégrée à Maya (probablement des version 3ds max , Softimage suivront ?) tandis que Beast complètera la gamme middleware d'Autodesk. Rappelons que Unity3 intégrera la technologie Beast pour le backing de l'éclairage.

Communiqué de presse

Autodesk Acquires Illuminate Labs

Autodesk Acquires Illuminate Labs – Maker of Lighting Technology for Games
Illuminate Labs’ Technology Simplifies and Accelerates Game Development Process
SAN RAFAEL, Calif., July 21, 2010 — Autodesk, Inc. (NASDAQ: ADSK) has acquired Illuminate Labs, a
privately held maker of lighting technology for game development. Illuminate Labs’ Beast middleware
solution and Turtle plug-in for Autodesk Maya software enable faster iteration on a game’s creative
intent, and more realistic in-game lighting. Terms of the transaction were not disclosed.

“We welcome Illuminate Labs customers and employees to Autodesk,” said Marc Stevens, VP Games,
Autodesk Media & Entertainment. “Technological progress is a mainstay of the games industry.
Autodesk is committed to helping game developers be more competitive with modern pipelines. We want
our customers to spend less time building workflows and solving redundant problems, and more time
realizing their creative vision for the game.”

Stevens added: “Advanced lighting solutions help game developers achieve their aesthetic goals,
enhancing the game’s design and story. Lighting brings games to life by defining environments,
establishing mood, creating atmosphere and guiding players. Illuminate Labs’ lighting technology and
workflow tailored to game development are some of the most advanced in the industry. They complement
Autodesk’s games middleware offering.” Autodesk also offers Autodesk HumanIK character animation
middleware and Autodesk Kynapse artificial intelligence middleware.

Magnus Wennerholm, previously Illuminate Labs CEO, said, “In just a few years, Beast and Turtle have
become production-proven technologies for in-game lighting. Leading game developers like Sony
Computer Entertainment, Nintendo America and THQ/Heavy Iron rely on these tools to help deliver
higher visual quality in their games. My team and I are excited about the technology development
opportunities that Autodesk has to offer. I believe that this acquisition will benefit both Autodesk
and Illuminate Labs customers.” Wennerholm and the Illuminate Labs team are joining Autodesk Media &
Entertainment.

Autodesk plans to develop and sell Illuminate Labs’ technology and support Illuminate Labs
customers. Autodesk anticipates that Beast middleware will continue to be licensed as a standalone
product. Autodesk plans to incorporate Turtle into future offerings, and discontinue licensing it as
a standalone product. Illuminate Labs customers needing product support are requested to contact
support@illuminatelabs.com. If you are interested in evaluating Beast or Turtle technology, please
contact sales@illuminatelabs.com.
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